Mon, 27 October 2008 WalkerP, Jocelyn Robitaille, and Doc Holaday onMutant Future, Randomness, and Old School Games Recorded 12 Oct 2008 Mutant Future and Goblinoid Games (http://www.goblinoidgames.com/products.html) Opening music: Green Slime by Richard Delvey. End music: Green Slime by the Young Turds. Hosting by Erik Menard. Creative Commons license: http://creativecommons.org/licenses/...3.0/legalcode. Direct download: FTL_12_Oct_2008_-_Mutant_Future_Randomness_and_Old_School.mp3 Category: podcasts -- posted at: 6:00 AM Comments[12] |
Interesting podcast RE: "Mutant Future" and old-school gaming. I think you guys hit some stuff about it on the head: old school games are sort of a compromise between system and toolkit, and the fun (for me, at least) is sitting down, goofing around with it, and seeing what happens. You end up exploring not only the setting/game world, but also exploring what you, creatively, can come up with.
Frankly I cringed every time someone said "slave to the dice". The way I embrace old school is greatly counter to that -- when I roll the dice to see what happens, it's not to let them dictate an outcome to me; it's to give me an idea. Once I have that idea, it's me, all me. I'm one of those people who grabbed old school after the fact, and it's that "white space" that pulled me in.
The bit where Jocelyn says "we're moving into NO roleplaying" really rang with me. Something to think about...
Frankly I cringed every time someone said "slave to the dice". The way I embrace old school is greatly counter to that -- when I roll the dice to see what happens, it's not to let them dictate an outcome to me; it's to give me an idea. Once I have that idea, it's me, all me. I'm one of those people who grabbed old school after the fact, and it's that "white space" that pulled me in.
The bit where Jocelyn says "we're moving into NO roleplaying" really rang with me. Something to think about...
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